Just a quick update this time. Impopolis! Left the shitty little thumbnail, right the finished level icon. Maybe a little too detailed. Wouter out.
Here’s a quick progression of one of our current levels. Initially we had pixel art. Very little identity, not an interesting color scheme. Although pixel art is charming, I decided to use an art style I was more familiar with. Basically vectors in Photoshop. This was a first stab at a more interesting color[…]
Hey everyone! The 1.1 update is live on Android, and will be approved on the App Store in the next few days. It’s got some great changes that really help the game feel better, and fixes some issues you’ve reported to us! Most notably, I think if you try the game again now, from start[…]
Welcome to Flint Games, the creators of BlitzKeep. It’s an awesome game, trust me. We’re horribly behind on the whole website marketing etc thing. We thought that we’d wait a bit to send BlitzKeep out to reviewers, but holy moly somehow you all found it anyway! We’re incredibly flattered and humbled, but you’ve caught us[…]